DSpace About DSpace Software
 

DSpace at the University of Texas at Austin School of Information >
Special Projects >
Dolph Briscoe Center for American History >
UT Videogame Archive >
Heather Kelley Papers >
Heather Kelley Papers, Redbeard's Pirate Quest >

Heather Kelley Papers, Redbeard's Pirate Quest: Alternate Groupings by File Categories : [3414]

Community home page

 
 
or browse 

"Alternate Groupings by File Categories" provides an alternate arrangement of Kelley's Redbeard's Pirate Quest materials. These files are grouped by human-readable source code, audio, graphics, and game resource files and utilities. This subcommunity is intended to provide access points to the files in the collection by file category as opposed to the collection's order as received. It contains all the same files, with the exception of the tarballs,* as the subcommunity "Heather Kelley Papers, Redbeard's Pirate Quest: Primary Order as Received," but in a different order. Source code and other files for game development are most useful when the original directory structure is retained, however. For access to the original directory structure, download and uncompress the disk tarballs in the "Heather Kelley Papers, Redbeard's Pirate Quest: Primary Order as Received" Subcommunity.

This subcommunity consists of game designer Heather Kelley's electronic records regarding the development of the "smart toy" computer game, Redbeard's Pirate Quest (code name "Argh"). The game was released by Zowie Interactive in 1999. Human Code, Inc. (HCI) completed the software development and application programming interface (API), with Heather Kelley as the producer. The production of this game was unique in that it was initiated by Zowie, who wanted to showcase their hardware development and had already developed a prototype. The development cycle was a short nine months as HCI and Zowie worked concurrently. During software development by HCI, Zowie further refined the game's unique toy pirate ship controller technology.

*A tarball is like an archival zip file. It compiles all files selected and creates a single bitstream (a single file) with the file extension .tar. In the case of this collection, the tarballs have also been compressed using gzip, and have the extension .tar.gz. They can be uncompressed using 7-zip software ( http://www.7-zip.org/ ), or using the standard command line tools. In a Linux environment, for example, you can extract the contents of a tarball by issuing the following command: tar -xzvf filename.tar.gz

Collections in this community

This material is under copyright. Refer to the copyright information under the Heather Kelley Papers, Redbeard's Pirate Quest community.

 

Valid XHTML 1.0! DSpace Software Copyright © 2002-2010  Duraspace - Feedback