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Heather Kelley Papers, Redbeard's Pirate Quest: Primary order as received : [3461]

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This subcommunity consists of game designer Heather Kelley's electronic records regarding the development of the "smart toy" computer game, Redbeard's Pirate Quest (code name "Argh"). The game was released by Zowie Interactive in 1999. Human Code, Inc. (HCI) completed the software development and application programming interface (API), with Heather Kelley as the producer. The production of this game was unique in that it was initiated by Zowie, who wanted to showcase their hardware development and had already developed a prototype. The development cycle was a short nine months as HCI and Zowie worked concurrently. During software development by HCI, Zowie further refined the game's unique toy pirate ship controller technology.

"Order as received" indicates the order received from the donor (Kelley). The Jaz disks had no apparent order among themselves, so an order was imposed according to the file with the "last modified date" on each disk. The directory structure and files contained on each disk are in their original arrangement as created by Kelley's team at HCI. Each collection consists of a tarball of the entire Jaz disk (all existing files), which effectively maintains the directory structure and relationship between files. Copies of any available human-readable source code, audio files, graphics files, and game resource files contained on each disk are also available in this collection.

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This material is under copyright. Refer to the copyright information under the Heather Kelley Papers, Redbeard's Pirate Quest community.

 

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