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Warren Spector Papers : [194]

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Warren Spector (b. October 2, 1955) is a video game designer/developer best known for his work role-playing and first person shooter games. He earned his BSc in Communications from Northwestern University in Speech in 1977 and an MA in Communications from Radio-TV-Film (RTF) department at The University of Texas at Austin. He eventually withdrew from the RTF PhD program with ABD status.

Spector left school in 1983 to begin his gaming industry career at Steve Jackson Games (SJG), in 1987 he began working at Tactical Studies Rules (TSR), best known for creating seminal role playing game Dungeons & Dragons (1974). His early work developing pen-and-paper role playing games produced hits such as as TOON (1984), Top Secret/S.I (1987), the Rocky & Bullwinkle Game (1988), and Spelljammer (1989).

In addition to developing board games, Spector wrote a novel entitled One Thing After Another (1987) and a spy novel, Hollow Earth Affair (1988). Both were published by TSR and distributed by Random House.

Sensing the peak of paper-based games, Spector went to work for the computer game development company ORIGIN Systems in 1989. There he worked on several successful games including Ultima and Wing Commander. Following his tenure at ORIGIN Systems, Spector went to work at Looking Glass Studios, where he worked on projects such as Thief.

In 1996, Spector co-founded Ion Storm’s Austin office (a subsidiary of British video game publisher Eidos Interactive), as Studio Director Spector oversaw the creation of such successful RPG games as Deus Ex: Invisible War and Thief: Deadly Shadows. In 2004, Spector left Ion Storm to form a new company, Junction Point Studios. Disney Interactive Studios purchased JPS in 2007. Warren Spector lives in Austin and continues to work as a game developer for Junction Point Studios.

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